Mobile users: Best viewed in web page format. Just a local Hawaii boy that is into G1 Transformers - Transformers classics, Unite Warriors, Generations etc, Hawaii and mainland hikes, travels, and anything he feels like writing. It's my life. If you see pictures of me elsewhere without permission, my picture is most likely used for false advertisements/slander. Please disregard those sites. My travel page here: https://tdawgstravels.blogspot.com/
Monday, July 20, 2020
War for Cybertron Earthrise Grapple vs RTS Grappel (Grapple)
I finally got around to doing this shot. Who looks better? You be the judge. If I have to say something, RTS Grapple is still impressive after all these years.





Friday, July 10, 2020
Transformers War for Cybertron Earthrise WFC-E10 Grapple review!
In the box
That is your standard WFC Siege or Earthrise packaging. I won't dwell much here. Nice artwork like usual.
Robot mode:
Grapple looks fantastic. He has his G1 head guard. He has the right colors, vibrant orange to be exact. You can pretty much use his rifle, hose blaster, and hook and peg it anywhere that has the 5mm hole; including the bottom of his feet, I kid you not. His hand folds for those who are wondering. Use your imagination.
Monday, July 6, 2020
Street Fighter 30th Anniversary collection Switch quickie.
Other besides the historical facts, artwork and other memorabilia the special features give you in the collection, this is just a quick take on all the games featured in the collection.
*Bonus* Ultra Street Fighter II: The Final Challengers: A nice update of Super Street Fighter II turbo. You can either play HD or the classic gameplay with original or updated sounds. The gameplay is modified as well so if you are used to exploiting the CPU weakness in the original SSFIIT, think again because it no longer works here. However, the CPU is no where near as cheap as the original SSFIIT CPU.
The collection:
Street Fighter: The original. Moves are hard to pull off. Worth a play or two because you'll be focusing on SFII and beyond.
Street Fighter II: The World Warrior: The game that revolutionized fighting games. Its a classic and that's all I have to say.
Street Fighter II: Champion Edition (Dash in Japan): The updated SFII which allows you to play as the grandmasters (the 4 bosses). Lots of tweaks in character movesets. One of my favorites.
Street Fighter II: Hyper Fighting: Another revision due to all the hacked SFII's around the world. More new moves were added to some existing characters though this version the CPU can be pretty cheap.
Super Street Fighter II: The New Challengers: Adds 4 new characters to the existing line-up plus new artwork, music and moves to previous characters as well.
Super Street Fighter II Turbo: (Grandmaster Challenge in Japan): This is the definitive SFII version that is still played in tournaments today. However, this version retains the "I've never seen so much cheating before in my entire life" from the CPU. The cheating is so bad that you probably need to restrain yourself from breaking your controller or joystick in my case. Even on the lowest setting difficulty, the CPU cheats like crazy. This game introduced new super moves (one each) for every character. Only one new character is released in this version. He serves as the secret final boss and implementing a character select code enables you to play as him.
Street Fighter Alpha: Warriors Dreams (Zero in Japan): This game serves as a gap between SFI and SF II. New artwork and chain combos are featured in this game. Not to mention, each character now has at least 2 or more super moves whose levels (up to 3) are determined by the amount of buttons pressed. Alpha counters are introduced and uses one level of super meter. Think of it as block and counter. Difficulty here feels the same regardless how low or how high you set it. The only difference is that on higher levels the CPU does insane amounts of damage.
Street Fighter Alpha 2: This game overrides the first Alpha's storyline. The game now features new backgrounds (some characters shared the same in the first Alpha game). 5 new characters are added and some tweaks are done to make the gameplay more balanced for all characters. You can also use your super meter system to perform custom combos. Still a fun game imo. Difficulty here feels the same regardless how low or how high you set it. The only difference is that on higher levels the CPU does insane amounts of damage.
Street Fighter Alpha 3: The finale of the Alpha series. This is an expanded storyline of the Alpha series where everything comes to full circle prior to the SFII tournament. New moves, sprites, and a super combo select system where you use X-ism (one super only and its the characters trademark super), A-Ism (the Alpha super system), V-ISM (Alpha II's custom combo system). Good luck as which ever one you choose may make your path easier. Difficulty here feels the same regardless how low or how high you set it. The only difference is that on higher levels the CPU does insane amounts of damage. The CPU in this one can be pretty cheap. You will see it when they do their "grab and bite/bash" moves. Ridiculous!
Street Fighter III: The New Generation: Finally the future and answer to SFII. 10 characters; 12 if you want to be technical which includes the boss Gill. Ryu and Ken are the only returning characters from the previous games. Supers make a return in the game though you can choose only one per character despite each character having 3. So choose wisely, it may make or break your character. Parry's are introduced which is an effective way of blocking and countering an opponents attack. And it does not need the use of any super meter. So train away.
Street Fighter III: Double Impact: An update of TNG. Also overrides TNG storyline. 3 new characters are introduced; one is a returning character from the previous games as well. New backgrounds and some revisions were done for every character. A fun game. I still love it till this very day. Difficulty here feels the same regardless how low or how high you set it. The only difference is that on higher levels the CPU does insane amounts of damage.
Street Fighter III: Third Strike: The final chapter and conclusion to the Street Fighter saga (yes SFIV and V takes place before III). More updates and changes were done for every character. 5 new characters though one of them returns from the previous games. Now there is a judgement system that grades you on how well you play. You get to choose which character you want to face now until the 9th character which serves as the characters sub-boss. The 10th and final boss is always Gill and he is now tougher than previous installments. Yep, I love third strike. This is the most played out SFIII in tournaments as well. If you play it you will see why. I'll admit that 3rd strike ended the series fairly well. Difficulty here feels the same regardless how low or how high you set it. The only difference is that on higher levels the CPU does insane amounts of damage. Yup. I bet you got sick and tired of reading that same line.
Update *8/20* I still play third strike from time to time. It does seem like on LVL 8 the computer does seem a bit more aggressive. The damage in this anniversary can be controlled. If you want both sides to be fair, I would recommend setting the damage to 2. If you set it to 3 or 4 (highest level), you do some pretty high damage but the cpu does even far worse. 2 seems really balanced for both sides though the cpu does seem do a bit more damage then you do still.
Have fun folks. That was my quick take on the comprehensive collection. Toodles.
*Forgot to add this in but they should have included Hyper Street Fighter II as a bonus. It saw an arcade release as well.*
Wednesday, July 1, 2020
HORI Nintendo Switch Fighting Stick Mini - Street Fighter II™ Edition (Ryu & Ken) Officially Licensed by Nintendo & Capcom look and quick review
My first official Hori product.


Out of the box:

It was either this or the Chun-Li/Cammy combo. Of course we want Ryu and Ken. Designed for the Nintendo Switch though it will work on the PC since it is USB based.
As for the Joystick, it works really fine. It uses the square gate that is famous for fighting fanatics these days. The buttons are sturdy and 95% of the time the controls are very responsive though I have difficulty sometimes doing a super move from time to time.
However, the negative drawback is that it is a mini stick, so if you have big hands, then this joystick may not be for you. Also, I tend to place the joystick on my lap sometimes and due to its featherweight, it might find itself slipping off.
Overall, its a good joystick. Its easier to carry around then the bigger joysticks most pro gamers bring with them. I was amazed too by how great the controls turned out. This is worth a go getting if you want something lighter.
Out of the box:
It was either this or the Chun-Li/Cammy combo. Of course we want Ryu and Ken. Designed for the Nintendo Switch though it will work on the PC since it is USB based.
As for the Joystick, it works really fine. It uses the square gate that is famous for fighting fanatics these days. The buttons are sturdy and 95% of the time the controls are very responsive though I have difficulty sometimes doing a super move from time to time.
However, the negative drawback is that it is a mini stick, so if you have big hands, then this joystick may not be for you. Also, I tend to place the joystick on my lap sometimes and due to its featherweight, it might find itself slipping off.
Overall, its a good joystick. Its easier to carry around then the bigger joysticks most pro gamers bring with them. I was amazed too by how great the controls turned out. This is worth a go getting if you want something lighter.
Games tested: Ultra Street Fighter II and Street Fighter 30th Anniversary Collection
Note: I did find myself frustrated on the 30th anniversary collection because Capcom decided to add the very hard revisions of the arcade editions of all 12 games. The cpu is very cheap in all these revisions, but it has nothing to do with the joystick for the stick works really well. Look this up. Many folks complained of the same thing about the cheap cpu. This takes away the fun factor a little, but still you can't complain much since you got 12 games in one. Just a side note. Toodles.
Tuesday, May 19, 2020
Thursday, May 7, 2020
Transformers War for Cybertron Earthrise WFC-E7 Cliffjumper review!
Finally, a review done amid this full of crud lockdown. Without haste, let's get started!
Boxing
Well, this is the first time I didn't use the decoder. If you can't make it out, Cliffy's planet reads "Dead Universe." From what I heard, you have to compare the other figure's backgrounds and align the locations together. Good to know, but its a novelty and pass for me.
The figure
Ok. Where do I start? Cliffjumper looks a little bland. He is also missing his autobot insignia in this mode. He has a cannon which can be split into multiple parts and weaponry. Nice and shiny btw. If you haven't noticed by now, the cannon is from his More than meets the eye episode where he attempts a shot at Megatron; he misses of course and his buddy Hound ends up paying the price when Megatron sends Laserbeak after the duo. Another critique from fans is that he is fairly small for a deluxe figure. I concur for the most part. He is just slightly above legends scale but it is what it is. Besides that, he handles and plays very nicely.
Thursday, April 16, 2020
Marvel Ultimate Alliance 3 post season 1 thoughts.
It has been a journey. I started playing this game back in August and periodically waited for all 3 DLC's to come out. Here is a few final thoughts.
- Overall good game
- Shadow of Doom is the best DLC expansion of all 3 expansion packs.
- If you play a new file, it was a nice trip down memory lane in starting all over, unlocking everything from scratch (however Deadpool is now unlocked from the start, I dunno why and starts off at level 21 as opposed to some lvl 5 unlocked characters from the get-go), leveling characters from the bottom up (that was fun), and last but not least, providing that you did purchase the expansion pack , you get to play the DLC expansion packs prior to even finishing the game. However, you can only play the DLC expansion packs if you hit certain level requirements (for ex: Curse of the Vampire DLC is playable after you reach lvl 5.) Rise of the Phoenix and Shadow Doom are playable on higher levels. So the good thing is that it is possible to unlock all the DLC characters before you even finish the game or infinity rifts. Heck, you might get them before you unlock Thanos or even Loki. Just a novelty still.
Some fans are hopeful for an season 2 pass. It would be nice but I think the developers at this point are probably focusing on a sequel.
Some pics: Marvel Ultimate Alliance 3: The Black Order
*Update 4/19: Yes, I did unlock Punisher, Moon Knight, Blade, and Iceman in this new play through prior to getting Magneto, Colossus, Cyclops and Thanos etc. Rise of the Phoenix is playable after you reach lvl 25 it seems. Could be a certain stage but now I am at the Necropolis section with Deadpool with the highest lvl of 46. I'll make maybe one more update when Shadow of Doom gets unlocked. My guess is at level 50.
- Overall good game
- Shadow of Doom is the best DLC expansion of all 3 expansion packs.
- If you play a new file, it was a nice trip down memory lane in starting all over, unlocking everything from scratch (however Deadpool is now unlocked from the start, I dunno why and starts off at level 21 as opposed to some lvl 5 unlocked characters from the get-go), leveling characters from the bottom up (that was fun), and last but not least, providing that you did purchase the expansion pack , you get to play the DLC expansion packs prior to even finishing the game. However, you can only play the DLC expansion packs if you hit certain level requirements (for ex: Curse of the Vampire DLC is playable after you reach lvl 5.) Rise of the Phoenix and Shadow Doom are playable on higher levels. So the good thing is that it is possible to unlock all the DLC characters before you even finish the game or infinity rifts. Heck, you might get them before you unlock Thanos or even Loki. Just a novelty still.
Some fans are hopeful for an season 2 pass. It would be nice but I think the developers at this point are probably focusing on a sequel.
Some pics: Marvel Ultimate Alliance 3: The Black Order
*Update 4/19: Yes, I did unlock Punisher, Moon Knight, Blade, and Iceman in this new play through prior to getting Magneto, Colossus, Cyclops and Thanos etc. Rise of the Phoenix is playable after you reach lvl 25 it seems. Could be a certain stage but now I am at the Necropolis section with Deadpool with the highest lvl of 46. I'll make maybe one more update when Shadow of Doom gets unlocked. My guess is at level 50.
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