Aloha folks, I'm back to give you another WFC review: Cog! Without further delay, let's get started!
Warning: Pics didn't come out great once again. If you zoom in, the focus is a little blurry in half the pics. I tried doing the shoot in a different area with different lighting this time. So remember folks, lighting is the key.
Boxing Content
Robot mode:
| Battle Damage |
Nice figure right out of the box. He is a bot comprised of multiple parts. Unlike, previous TF figures, Cog's limbs are removable to either form weapons or drone parts. My only gripe here is that his right hand couldn't seem to peg weapons too well. It felt slippery for the most part. Continuing on the TF tradition, Cog sports battle damage on the inner side of his knees and some parts of both his forearms. Not too shabby.
Weapon former featuring WFC Sideswipe.
Vehicle mode
| Overkill |
| Overkill 2 |
Cog can form into one elongated drone tank or split into two. Very easy to get to on this part since you already, for the most part, was using him as split weaponry. I honestly didn't care much for this part, but since he is a TF, this was an obligatory transformation mode.
Conclusion:
Cog is very fun to play around with. Lots of replayability since you can try pairing him up with other TF which hopefully I will get to for my upcoming reviews. Get him while you can. Cog works fine as either a TF or and accessory. Ciao!
| Scale comparison |















