Thursday, April 7, 2022

Transformers Toys Generations War for Cybertron: Kingdom Commander WFC-K29 Rodimus Prime with Trailer review!

 

The Media wonders why nobody trusts them now.

Kingdom Come! The Kingdom line has come to an end for me. The Kingdom line also marks the first time in a long time that I have reviewed all the figures I've bought for the line ( I still have Siege or ER figures that remained un-opened. Ditto for Takara Legends and so forth). Today, we have Rodimus Prime, Commander class Rodimus Prime to you. Does he fare well? Is he worth the Commander class title? Let's find out and let's get started!

Boxing








Rodimus comes in a fairly big box. Similar to that of Commander class Jetfire and Sky-Lynx (whom I still got to get to). What really takes up this box as you can see is his trailer. Cool art-work of him running alongside his alt mode with his sword.

Alt mode


























Rodimus comes with his Winnebago and race car mode which is a 2 for 1. Not to mention, he comes with lots of blast effects and accessories. He comes with his rifle which can be folded and a cool silver- finished sword. 

First off, this is his trailer and its nicely colored. His exhaust pipes in the front can flap open so that way you can secure his race car mode in the trailer. Under the belly of the trailer houses a tray that can be removed where you can store some effects and his matrix glow effect. He has lots of pegs in his trailer which allows you store his weapons to your liking. It was also neat that you can use the black flame effects for the exhaust ports on the side of his trailer. 

What I probably didn't like about this mode was the visual presentation. Despite me saying that it is nicely colored. I felt it could had used more design to it. Besides the flame decal on the sides, I feel the trailer still looks incomplete. Touchy-wise, the trailer feels very light. Not entirely a bad thing but not sure if this is worth the $80 we are spending about. (I got this for $60 on Amazon so not too bad I guess.) Not to mention, Rodimus is Commander class due to this part. I get to this more on later. The wheels could definitely use some work. They look like buttons if anything. Really generic on this part. 

However, this mode plays well. The wheels do touch the ground and rolls smoothly on all ends. The race car mode which becomes the robot mode was fairly easy to transform though I had to use the instruction manual somewhere towards the end. And then transforming him back to car mode wasn't too difficult at all as well. The race car mode does look as if he stacked on some weight comparing to his 86 model, but that's what you get for being a Prime I guess. The real negative thing in this mode is that somewhere below his front hood, there is this small tab that will touch the surface in some instances. If you are a fan of alt mode, you may wanna be careful of scraping this part since it is part of transforming his head in robot mode. Yeesh!

Standing tall






















Isn't he a thing of beauty? Optimus Prime's successor handles great and looks immaculate for the most part. The plastic on this guy feels top notch. If you handle him, you will definitely feel the difference in comparison to the lower class figures. He feels heavier to be exact and it is not detrimental in any way. Like 86 Hot Rod, he as finger articulation but the difference now is that you can toggle not only his thumb but his pointer finger which seems to be a gimmick which I will also show you later on. He has the double jointed knee like Kingdom Tracks but it is no where nearly as wobbly. This doesn't bother me too much here but some fans did point out how they despised how he has large knee gaps in between. I thought it was minor and the joints are tight so it works out for me. 

Despite his face looking fairly wrinkly, it didn't irk me as it did to some fans.  His heel tab on the left leg wouldn't lock in place. Lucky thing it stays closely shut and it doesn't needlessly flap all over the place. It is probably just my copy. 2nd, if you are a first timer, locking that chest piece can prove to, as a fan called it, waiting for a disaster to happen. It takes a few tries to get it right, but it is fairly tough to snap in the first time. I did fiddle with this guy a bit so the more you try it, eventually it's easy peasy but man it does feel like you gonna break something the first time just trying to snap that chest piece in. Unlike 86 Hot Rod, at least that chest piece becomes the front hood of alt mode.

Last, I wasn't a big fan of his wing shoulders. Whereas the previous Hot Rod incarnations looked great, his wings just look too big. I understand this is supposed to be G1 accurate and it seems like his G1 toy resembled this trait, I just wasn't a big fan of it. Maybe I'm more of a Hot Rod fan instead. 

W/86 Hot Rod






































The trailer was pretty much just made for Kingdom Rodimus. 86 Hot Rod can fit in the Winnebago, but his front is nearly lifted off the ground. They can trade exhaust effects which is a nice touch. The turret mode is too small for 86 but he manages to pull it off, barely. 

"First Prime, then Ultra Magnus. And now you!"




"Arise Rodimus Prime!"


"This is the end of the road, Galvatron!"
















Finger pointing action like I said.

"Now light our darkest hour!"











Chest compartment



(First pic: 86 Hot Rod Matrix, 2nd pic: Kingdom Rodimus Matrix)

86 version looks brighter. Hasbro didn't forget the Matrix. It's located in his chest compartment where you pull his chest flap down. You can also fit Galvatron's Matrix in here as well providing that you take off the chain.











The Matrix effect is tacked on here. The effect really doesn't fit here but I made it work for the camera.
I like the 86 Matrix effect better still.

With Galvatron





As you can see, Galvatron is taller than Rodimus Prime. Rodimus only scales with Galvie simply due to the big shoulder wings. This is where I come to full circle when I mention how Rodimus is only commander class simply due to the trailer. Galvatron is 30 bucks cheaper than this guy and yet he is taller! Rodimus does have good plastic quality but if you ain't into the trailer and all, Rodimus is overpriced, really. But let's make it worth it but giving him Jetfire add-on blast effects but now colored in blue. 

Conclusion:

Since I got him for $60, the trailer and the extra add ons are worth the 10 bucks. Some sites charge almost $90 for the Autobot protector. What can I say? Rodimus Prime is a good figure. I really dig the material they used for this guy, he doesn't feel cheap at all. They made lots of nostalgic posing and replay value for this guy. I really feel they could had done some more work on the trailer and that chest piece is going to give nightmares to first timers, but with practice it makes perfect. It is a bummer that he is shorter than Galvatron, but definitely get him if he dips 60 bucks and below. Have a nice day folks.


Monday, March 21, 2022

Transformers Toys Generations War for Cybertron: Kingdom Deluxe WFC-K26 Autobot Tracks review Comparison with United Tracks

 

Tracking 




Aloha folks, today we are back with another Kingdom TF review. This has been a long time coming. I held out on this guy for sometime but finally decided to pull the trigger. By the time I got this figure, I realized all the negative reviews posted by lots of TF fans online. So I pretty much bought this figure to see how true it is. Without delay, let's get started! 

Boxing










So Amazon shipped my figure in a clear plastic wrap. The box on one side was still bent but it was probably bent prior to shipping. He looks like a different character on his character artwork depicted on the side of the box possibly due to the lack of his hood and missile launchers extended above his head. I got the Ark trading card here. 

Standing tall









Tracks is show accurate for the most part. He looks fantastic torso wise. His missile launchers don't quite fit the G1 representation. In the show and original G1 toy, the missiles are more attached to both sides of his hood. Not to mention, it was much bigger looking. This one is removable and it can be used as a hand weapon. If that floats your boat that is excellent. But going by visuals once again, if you flip him to the back, you will notice that his feet seemed to be detached from his legs; you can see this from the side as well. This was bizarre to look at. The grey shins on the front of his legs somewhat obscured this feature but if you analyze that area close enough, you can see the gap in between his feet and legs. Tracks feels very light for the most part. There is pegs on the both sides of his forearms where you can stick a weapon, but in the mean time you can see through the gap on the other side. This makes it feel as if sometime was meant to be here but it makes this area feel incomplete at the present time. For a deluxe figure, he feels the most lightest of the entire Kingdom line. Waist swivel included. 

Posing









If you are doing standing poses with Tracks, he works out decently. However, this is where everyone is complaining about him and it is his legs. First off, his legs are very loose. Possibly the loosest of all the Kingdom figures I've own so far. The blue flaps on the side of his legs will not stay attached for the most part so sometimes they start flapping out like crazy especially when you do knee posing. Tracks is also double-jointed. His leg bends more than it has to. Very awkward indeed. Not sure what Hastak was aiming for here but something up with his legs. 

Team Tracks ( with United Tracks)







For your viewing pleasure. Who looks or does it better? United Tracks was dusty so if you see some dust, forgive me. For me, I prefer Kingdom Tracks. United Tracks is kind of pudgy and can't really pose much but he was good for what it was 10 years ago. Kingdom Tracks can grapple United Track's weapons, however the latter can't do the formers. The Legs, however, are done better on the United version.

Alt mode with United Tracks
















 Kingdom Tracks was a frustrating and difficult transformation. Instructions were definitely used. It was already bad enough about his legs and yet his transformation wasn't an easy process. Overall, which one is better in this mode? If you are going for the weapons route, it is Kingdom but all in all I still prefer United. The metallic blue is shiny and it brought back old times for me. He looks better as a car in whole. I know the Kingdom version is show accurate but I really dig the United flame decal. Man, that decal is so beautiful to look at this very day. Kingdom Tracks do feel a whole lot lighter but he plays ok in this mode. 

Flying 







Easy to get to and this is Track's signature flight alt mode. Probably the only flying car on the Autobot team. The Kingdom version does it better here for me. It was here that I remembered you could stick the United missiles under the United version though I found a spot where you can stick it on the Kingdom version. This mode will most likely look good if you have a toy stand. 

Conclusion

Not recommended if you are into myriads of leg posing. Not to mention, it already looks jarring if you stare at his feet from certain angles. If you need a G1 (classics) looking Tracks where he is going to stand in the background and do simple poses, then he will do really the job here just fine. I know there are upgrades to help with his situation and maybe down the line I will get them to test them out. I don't think he is a terrible figure overall but comparing to his other Kingdom brothers, his shortcomings make him the least re-playable of them all. But I came in knowing his problems, so my expectations was diminished. Thank you for visiting and have a good day folks.